C# 連點 SPACEBAR

說明

這個程式能夠模擬連續點擊空白鍵的效果

在程式中添加了多執行緒的效果

讓 UI 不會在連點的情況下

造成 UI 的卡頓

不過這個並不是驅動級別的方式

所以有些遊戲並不會偵測到連點的效果

程式碼

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Runtime.InteropServices;

namespace MHWI_Steam_Engine
{
    public partial class Form1 : Form
    {
        Thread Click_Thread;
        ManualResetEvent shutdownEvent;
        public class KeyBoard
        {
            public const byte vKeySpace = 0x20; // SPACEBAR 鍵
            [DllImport("user32.dll")]
            public static extern void keybd_event(byte bVk, byte bScan, int dwFlags, int dwExtraInfo);

            public static void keyPress(byte keyName)
            {
                KeyBoard.keybd_event(keyName, 0, 0, 0);
                KeyBoard.keybd_event(keyName, 0, 2, 0);
            }
        }
        public void Click()
        {
            while (true)
            {
                if (shutdownEvent.WaitOne(0)) break;
                Thread.Sleep(1000);
                KeyBoard.keyPress(KeyBoard.vKeySpace);
            }
        }
        public Form1()
        {
            InitializeComponent();
        }
        private void Start_button_Click(object sender, EventArgs e)
        {
            shutdownEvent = new ManualResetEvent(false);
            Click_Thread = new Thread(Click);
            Click_Thread.IsBackground = true;
            Click_Thread.Start();
        }

        private void Stop_button_Click(object sender, EventArgs e)
        {
            // trigger stop
            shutdownEvent.Set();
            Click_Thread.Join();
        }
    }
}

程式 UI 畫面

連點空白鍵程式

Last modification:February 21, 2020
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